AI Insights · Timothy · April 2023
Top 5 Sandbox-like Games Performance in Peru for Q1 2023
Discover the performance metrics of the top 5 sandbox-like games in Peru for the first quarter of 2023, including downloads, revenue, and active users, based on Sensor Tower data.
The first quarter of 2023 saw notable activity in the sandbox-like gaming category in Peru. Here’s a detailed look at the performance of the top 5 games on a unified platform, featuring data from both iOS and Android.
Roblox
Roblox Corporation's Roblox showed a varied trend in weekly revenue, peaking at about $39.4K in the last week of December 2022 and experiencing a gradual decline to around $22.3K by the end of March. Weekly downloads also fluctuated, starting from approximately 68.9K at the end of December, spiking to 90.9K in the first week of January, and then tapering off to around 45.6K by the end of March. Active users remained relatively stable, averaging between 1.56M to 1.69M throughout the quarter.
Craftsman: Building Craft
StarGame12’s Craftsman: Building Craft saw a steady decline in weekly downloads, starting from around 40.6K in early January and dropping to approximately 17.7K by late March. Active users also showed a downward trend from about 409.2K in the first week of January to roughly 349.9K by the end of March.
Block Crazy Robo World
Craft Trending Studio’s Block Crazy Robo World experienced fluctuations in weekly downloads, beginning at about 37.1K in early January and concluding the quarter with around 27.3K. Active users showed a positive trend, increasing from approximately 113.6K at the end of December to about 140.8K by the end of March.
School Party Craft
Candy Room Games & RabbitCo’s School Party Craft had a relatively stable performance in weekly downloads, fluctuating between 6.9K to 25.1K throughout the quarter. Active users peaked at around 88.9K in late February and then slightly declined to approximately 70.4K by the end of March.
Block Craft 3D: Building Game
Wildlife Studios’ Block Craft 3D: Building Game showed a modest revenue trend, with a peak of about $217 in the week of January 23. Weekly downloads saw a peak of approximately 20.1K in early January, followed by a decline to around 13.6K by late March. Active users remained fairly stable, ranging from about 104.2K to 127.8K during the quarter.
These insights are based on data from Sensor Tower, where more detailed analytics and trends can be explored.